The Centrifuge is similarly useful, but certainly less perpetual… unless you have Solar panels on an Ocean planet.
A full stack of Sand will keep a Sifter occupied for quite some time, but the end result will be a dozen or more different materials, some of which can be loaded back in an Alternator to power the Sifter to continue generating free goodies. There are craftable Wells and other water sources wherever you are, but nothing beats the convenience of holding down left-click and soaking up as much water as you need. Second, Ocean planets have infinite water tiles. I recommend an Ocean planet base for two reasons. So you go planet to planet, looking for the perfect spot, and meanwhile junk and crafting benches continue to accumulate wherever you placed them probably on your ship. This can sometimes result in fortuitous situations like a vendor selling unlimited amounts of, say, Graphene for 28px a pop.īuild your first base on an Ocean planet. It also costs nothing but the effort of spam-clicking the print button. Upgrade ModuleĪlternatively, once the Pixel Sign maker is up at the Outpost - unlocked after the first artifact - you can create a white, lighted sign that practically shines with the force of a thousand suns. Combined with the fact that EPP upgrades are not cumulative, you will often be in a situation where you need to craft thousands of torches to see anything.
One of the FU changes is that you no longer emit a minimum aura of light. Cheese the lighting system by printing lighted signs. That way you can press F if you notice yourself falling to prevent all damage. That is not so much a recommendation as it is a fact. Like when the background is full of lava, for example. You will still want to upgrade the latter over time though, as the Mining Laser burns through both normal and background blocks, which can be problematic in certain edge cases. Get off the starter planet ASAP.Ĭomplete the required quests first, but try to get to a different Lush or whatever planet when you can. This will likely be fatal to you at the start of the game, so construct your ship from the other side of a wall first. Despite floating in deep space, you are free to destroy the walls and background tiles of your ship at any time there are no decompression mechanics in Starbound. Incidentally, you can construct your dream ship out of any materials lying around. This allows you to skip a huge block of vanilla Starbound progression and immediately construct a ship of your dreams. Great for off-loading one of the dozens of new ore types introduced in FU after coming back aboard your ship. In particular, Improved Containers will change your Starbound life. It is not recommended for a first playthrough - go beat the base, vanilla game first.